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Lighting Control

Lighting Control with Arduino

Introduction: Lighting control is an essential aspect of home automation and industrial applications. It allows users to control and automate the lighting system, providing convenience, energy efficiency, and enhanced security. In this article, we will explore the importance and usefulness of lighting control and provide examples of code and a list of components needed for a lighting control project.

Project: For this example project, we will create a lighting control system using an Arduino board. The objective is to control multiple lights in a room using a web interface. The system should allow users to turn the lights on/off and adjust their brightness remotely.

Components Required:

  1. Arduino Uno or compatible board - 1x (Link: [provide link to purchase])

  2. Ethernet Shield - 1x (Link: [provide link to purchase])

  3. Relay module - 1x (Link: [provide link to purchase])

  4. Light-emitting diodes (LEDs) - 3x (Link: [provide link to purchase])

  5. Jumper wires - as required (Link: [provide link to purchase])

Examples: Example 1: Controlling a Single Light

#include <Ethernet.h>

// Define the Arduino pins connected to the relay module
#define RELAY_PIN 2

// Create an instance of the Ethernet server
EthernetServer server(80);

void setup() {
  // Initialize the Ethernet shield
  Ethernet.begin(mac);

  // Start the Ethernet server
  server.begin();

  // Set the relay pin as an output
  pinMode(RELAY_PIN, OUTPUT);
}

void loop() {
  // Listen for incoming client connections
  EthernetClient client = server.available();

  if (client) {
    // Read the request from the client
    String request = client.readStringUntil('\r');
    client.flush();

    // Check if the request is to turn on the light
    if (request.indexOf("/on") != -1) {
      digitalWrite(RELAY_PIN, HIGH);
    }
    // Check if the request is to turn off the light
    else if (request.indexOf("/off") != -1) {
      digitalWrite(RELAY_PIN, LOW);
    }

    // Send the HTTP response to the client
    client.println("HTTP/1.1 200 OK");
    client.println("Content-Type: text/html");
    client.println();
    client.println("<html><body>");
    client.println("<h1>Lighting Control</h1>");
    client.println("<p>Light is currently: " + (digitalRead(RELAY_PIN) ? "On" : "Off") + "</p>");
    client.println("<a href=\"/on\">Turn On</a> | <a href=\"/off\">Turn Off</a>");
    client.println("</body></html>");

    // Close the connection
    client.stop();
  }
}

Example 2: Controlling Multiple Lights

#include <Ethernet.h>

// Define the Arduino pins connected to the relay modules
#define RELAY_PIN_1 2
#define RELAY_PIN_2 3
#define RELAY_PIN_3 4

// Create an instance of the Ethernet server
EthernetServer server(80);

void setup() {
  // Initialize the Ethernet shield
  Ethernet.begin(mac);

  // Start the Ethernet server
  server.begin();

  // Set the relay pins as outputs
  pinMode(RELAY_PIN_1, OUTPUT);
  pinMode(RELAY_PIN_2, OUTPUT);
  pinMode(RELAY_PIN_3, OUTPUT);
}

void loop() {
  // Listen for incoming client connections
  EthernetClient client = server.available();

  if (client) {
    // Read the request from the client
    String request = client.readStringUntil('\r');
    client.flush();

    // Check if the request is to turn on/off the lights
    if (request.indexOf("/on") != -1) {
      digitalWrite(RELAY_PIN_1, HIGH);
      digitalWrite(RELAY_PIN_2, HIGH);
      digitalWrite(RELAY_PIN_3, HIGH);
    } else if (request.indexOf("/off") != -1) {
      digitalWrite(RELAY_PIN_1, LOW);
      digitalWrite(RELAY_PIN_2, LOW);
      digitalWrite(RELAY_PIN_3, LOW);
    }

    // Send the HTTP response to the client
    client.println("HTTP/1.1 200 OK");
    client.println("Content-Type: text/html");
    client.println();
    client.println("<html><body>");
    client.println("<h1>Lighting Control</h1>");
    client.println("<p>Lights are currently: " + (digitalRead(RELAY_PIN_1) ? "On" : "Off") + "</p>");
    client.println("<a href=\"/on\">Turn On</a> | <a href=\"/off\">Turn Off</a>");
    client.println("</body></html>");

    // Close the connection
    client.stop();
  }
}

Conclusion: Lighting control is an important aspect of home automation and industrial applications. With Arduino, it becomes easy to create a lighting control system that provides convenience and energy efficiency. By following the examples provided in this article and using the listed components, you can start building your own lighting control projects.

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