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In this article, we will explore how to use an LCD display with I2C communication on Arduino. LCD displays are commonly used to provide visual feedback in Arduino projects, and using I2C communication allows us to reduce the number of pins required for connection. We will discuss the importance of this topic and how it aligns with the Arduino environment.
Project: We will create a simple project that displays a custom message on an LCD display using I2C communication. The objective of this project is to demonstrate how to connect and control an LCD display using I2C, and to provide a foundation for more complex projects involving LCD displays.
Components List:
Examples:
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
// Set the LCD address
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup() {
// Initialize the LCD display
lcd.begin(16, 2);
lcd.backlight();
lcd.setCursor(0, 0);
lcd.print("LCD+I2C Example");
}
void loop() {
// No additional functionality in this example
}
Explanation:
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup() {
lcd.begin(16, 2);
lcd.backlight();
}
void loop() {
lcd.setCursor(0, 0);
lcd.print("Temperature: ");
lcd.print(getTemperature());
lcd.print(" C");
lcd.setCursor(0, 1);
lcd.print("Humidity: ");
lcd.print(getHumidity());
lcd.print(" %");
delay(1000);
}
float getTemperature() {
// Code to read temperature from a sensor
return 25.5;
}
float getHumidity() {
// Code to read humidity from a sensor
return 50.0;
}
Explanation: