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Home Automation Projects

The Importance and Utility of Home Automation

Home automation has become increasingly popular in recent years, offering convenience, energy efficiency, and enhanced security to homeowners. With the advancement of technology, it is now possible to control various aspects of a home remotely, making it more comfortable and efficient. This article aims to explore some exciting home automation projects using Arduino, a versatile microcontroller platform.

Project: Automated Light Control System

The project focuses on creating an automated light control system that can be controlled remotely using a smartphone or computer. The objectives of this project are to enhance energy efficiency, provide convenience, and improve security. The system will allow users to turn on and off lights in different rooms, set timers for specific lighting scenarios, and even integrate with motion sensors for automatic lighting control.

List of Components:

Examples:

  1. Controlling Lights Remotely:
    
    #include <Ethernet.h>

byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; IPAddress ip(192, 168, 1, 177); EthernetServer server(80);

void setup() { Ethernet.begin(mac, ip); server.begin(); }

void loop() { EthernetClient client = server.available(); if (client) { if (client.connected()) { client.println("HTTP/1.1 200 OK"); client.println("Content-Type: text/html"); client.println(); client.println("<h1>Welcome to Home Automation</h1>"); client.println("<p>Control your lights remotely!</p>"); client.println("<button onclick=\"toggleLight()\">Toggle Light</button>"); client.println("<script>"); client.println("function toggleLight() {"); client.println("var xhttp = new XMLHttpRequest();"); client.println("xhttp.open('GET', '/toggle', true);"); client.println("xhttp.send();"); client.println("}"); client.println("</script>"); } client.stop(); } }


2. Turning on/off Lights with Arduino and Relay Module:
```cpp
int relayPin = 2;

void setup() {
  pinMode(relayPin, OUTPUT);
}

void loop() {
  digitalWrite(relayPin, HIGH);
  delay(1000);
  digitalWrite(relayPin, LOW);
  delay(1000);
}

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